![]() ![]() Highfleet is a continuation of Hammerfight, including chronological. Also thanks to Konstantin for continuing development on Highfleet - it's been a long time coming, and we're all excited. At the least, there is nothing in the way of chronology between the two games: the two may as well be parallel universes that are uninvolved with each other. Perhaps Al-Maravi discovered one of these devices.ĬonclusionSo after all of those tinfoil hat theories, I've come to the conclusion that Highfleet and Hammerfight are only similar, and probably have no meaningful connection. Throwing a "nuclear reactor" onto a mainframe contained within a pocket dimension makes sense I guess.īut how do three power plants just propel you into another universe and away from Helaat? Or collapse the dimension that Helaat belongs to? They probably don't do all of that on their own, rather they have to be used on a particular device to power it up in order to accomplish these goals. The objects that might match their description, however, would be the Amethysts installed in Hammar's Pendulum and Seraph - the largest singing gems seen in the whole game. It's worth mentioning that we never actually see these control devices at any point, only hear them mentioned towards the end of the story. ![]() Going with the idea that Hammerfight is seen through The Gaiar's eyes - subjected entirely to how he chooses to interpret what he cannot quite comprehend with similar-looking analogues -, it's possible that the singing gems you find throughout the game are just pieces of technology that no one can hope to understand: they make weird noises, are glowy, and they do strange things. Supposedly Sayadi owns at least one other, and the third is either also owned by Sayadi or belongs to another unnamed nation. There was one per house, kept as prized possessions, and ultimately collected by Al-Maravi after each houses' downfall at the hands of the player. I found it kinda easy to draw parallels to Hammerfight's three "control devices", the large and reportedly massive singing gems that, when combined, can allow someone to escape Helaat - that was Emperor Al-Maravi's goal throughout the story. What is important is that it mentions there were two reactors still in use, and that a third was potentially discovered by the Romani. What kind of nuclear reactors? The manual doesn't say, but that doesn't really matter. It has crazy powerful top armor so I have found the best strat is to immediately dive past the first volleys and attack the enemy from below.Nuclear ReactorsSo apparently after Kharu crashed into Elaat it wiped out nearly everything electronic, and some of the rarest constructions that managed to survive Kharu's destruction were nuclear reactors. I salvaged a 130mm cannon or something and managed get that particular Gladiator up to veteran level 3 before I stumbled into a strike group and died. Gladiator hull type is very powerful, especially the fact it comes with a free weapon slot and room for more armor. Without those missiles my ships are hamstrung for sure. ridiculous.ĭoes anyone know how to reload the normal missiles in between fights? Rather, the missiles you use while in combat, I can't figure out how to reload those, since unlike the strike missiles which need to be reinstalled at the shipyard, it appears you can stock up on incendiary and airburst types, so you would assume there is a reload option. Except I just realized each one of these A100 strike missiles costs like 6000. It is kind of broken though, since it lets you see exactly what craft are following you, in a risk-free sort of way. ![]() It is mighty fun to launch a few missiles at the enemy radar signature and watch them fly through AA gunfire and dodge the AMM to land a hit. I ended up installing about 8 on top of the large battleship you start the game with. I had a great time learning how to use strike missiles. I have rarely seen a dev fail to cave in to demands for saving, however I wouldn't put it past this dev team since they have quite the vision for this game. Agreed about the saving, though I do admit there is a great sense of tension when you are trying to sneak back to the save city (your fleet headquarters) and your radio starts beeping, or the ELINT pings. ![]()
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